The QuickTime Media Layer (QTML)
consists of utility functions that perform miscellaneous tasks to make
Windows programs compatible with QuickTime.
Carbon
Specification for QuickTime Media Layer
This document
lists the Carbon inclusion status of the QuickTime Media Layer APIs
and another group of utility APIs that support Endian conversions,
helpful for cross-platform development.
QuickTime
4.0 API Documentation: QuickTime For Windows Programmers
This is the definitive
documentation for QuickTime Media Layer: what it is, what you can
do with it, and how it works. This documentation also includes a complete
API reference for the QuickTime Media Layer.