Developer Documentation
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Carbon Developer Documentation > Multimedia > QuickTime Media Layer


QuickTime Media Layers

The QuickTime Media Layer (QTML) consists of utility functions that perform miscellaneous tasks to make Windows programs compatible with QuickTime.



Inside Carbon Documentation
Carbon Specification for QuickTime Media Layer
This document lists the Carbon inclusion status of the QuickTime Media Layer APIs and another group of utility APIs that support Endian conversions, helpful for cross-platform development.
Related Documents
QuickTime 4.0 API Documentation: QuickTime For Windows Programmers
This is the definitive documentation for QuickTime Media Layer: what it is, what you can do with it, and how it works. This documentation also includes a complete API reference for the QuickTime Media Layer.